You’ll own a couple but the rest will be owned by rival companies – so you’ll need to make enough money in order to purchase the land, build your own hotels and make even more money. You’ll start out only able to build simple campsites, but will quickly unlock larger structures like motels, guest houses and eventually skyscrapers capable of generating significantly more funds.Ĭonstruction comes down to a careful thinking exercise in resource management. You’ll need sufficient resources to build on the land (purchased with money) and you’ll also need the requisite number of workers (extras can be trained but you’ll need to pay their wages which aren’t cheap). You’ll also have to keep an eye on the upkeep of your existing structures – if they fall into disrepair you won’t get any funds from them, meaning you’ll have to spend (you guessed it) resources and workers fixing them. In order to help Lynette achieve her goal of buying back The Golden Company, you need to progress through a series of levels all of which have the objective of building up an empire of hotels. You’ll be given separate targets in each one – some might require you to bank a certain amount of money, others might ask you to renovate a local historical structure and attract a certain number of guests to the area etc. Achieving these tasks will require savvy business skills but the levels also play out slightly like a puzzle, in that there are effective ways to pull off early strategies and figuring these out might require a few restarts.Įach new area begins on a new map with a number of plots of land that can be developed. Gameplay in Hotel Mogul is a mix of minor city building elements, business simulation and puzzle game – and it’s very addictive, if a little same-y after a while. There’s some upbeat but repetitive background music here but otherwise the game is fairly bland in the sound department – you’re going to want to listen to something else in the background. Things like menus are big and bright, feeling like they’d benefit from touchscreen controls (which of course aren’t available on PSP) and there’s just a general fun, light-hearted vibe to everything. There is a limit to how much you can do with a small-scale neighbourhood builder – Hotel Mogul makes the most of this, taking you to a variety of locations to build up your empire including desert canyons and lush green oases, but there’s a limit to what the varied background elements can do to make the rather samey graphics feel different. Sure, the models look like they’re made of play-dough and there’s hardly anything new or exciting here, but it provides some nice back-story for what you’re doing building all these hotels and it all unfolds at a solid pace – giving just enough incentive for you to keep pushing forward.īearing all the hallmarks of a mobile title (which of course it is), Hotel Mogul is hardly a looker but it gets the job done. Hotel Mogul follows Lynette, a businesswoman with big ambitions – yet when she discovers her husband Barry has run away with another woman named Mindy (a nice nod to Friends for people my age), she vows to buy the company she invested her life in back before it’s sold at auction.įor a small-scale simulation game launched through PS Minis, there’s a surprising amount of story in Hotel Mogul told through simple but effective conversation stills.
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